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Thread: U1 - Sinister Secret of Saltmarsh

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    Wip U1 - Sinister Secret of Saltmarsh

    Hey all, so I am finally back and at work on mapping for a new campaign. Early in the campaign I am going to utilize some of the old 1st Ed. modules, T1, U1-3, then see what direction the players will go. As such, I found some good maps for T1 to use as battle maps, but didn't find any for use with U1-3. Originally I started working on U1 in RPTools MapTool, which is nice, but in many ways limited. Here are the maps I ended up making, then painstakingly "exporting" via screen capture. How I wish they had built in a way to save a bounded section of the map as a PNG!!!

    The house grounds - House Grounds.jpg

    The Ground Floor - Battle Map House Ground Floor No Grid.jpg

    The 1st Floor - Battle Map House 1st Floor No Grid.jpg

    The Attic - Battle Map House Attic No Grid.jpg

    The Cellar - Players View House Cellar.jpg

    The Caverns - Battle Map House Caves No Grid.jpg

    Sea Ghost Deck - Battle Map Sea Ghost Deck No Grid.jpg

    Sea Ghost Desk Cabins - Battle Map Sea Ghost Deck Cabins No Grid.jpg

    Sea Ghost Hold - Player View Sea Ghost Hold.jpg

    And the Sea Ghost Bilge - Battle Map Sea Ghost Bilge No Grid.jpg
    Attached Images Attached Images

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