We can always use more mountain tubes. Thanks.
Hey guys,
I have been working in Paint Shop Pro trying to make some picture tubes to make placing mountains and other elements onto my maps a little easier. This is a rather enjoyable process and definitely a new learning experience as I am a novice with this program.
I was inspired by delgondahntelius' tutorial on hand drawn pen and ink elements and decided to go for some pen/ink style mountains. This is the result. Any C&C would be welcomed.
We can always use more mountain tubes. Thanks.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
Neat stuff... thanks for posting
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Very nice! If you want some more inspiration, I had a similar idea for GIMP image tubes (and have been slack about getting back to it!) that can be found here, which is based on my tutorial here. My first thought is that there is to much black for my tastes, but that might just be me, BUT I have no idea what limitations PSP has when compared to GIMP, so that may be the best you can get in that particular tool. In any event, REP+6 for taking this on.
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
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Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
----------------------------------------------------------
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.