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  1. #1
    Guild Journeyer woekan's Avatar
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    Wip Coastal City

    I'm trying to find a new project after the swamp town. So i started thinking about this fantasy coastal city.

    This is the basic terrain with the basic layout of the city.

    I'm using photoshop with textures from google earth.
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  2. #2
    Community Leader Facebook Connected Steel General's Avatar
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    This is a great start...another one to keep an eye (or two) on.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  3. #3
    Guild Artisan Hoel's Avatar
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    You found some great forest texture there.
    Looks very nice.
    I've walls are good too, nothing to bust you on.

  4. #4
    Community Leader NeonKnight's Avatar
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    I like everything except the city walls right up to the beach. Most cities at the time would not construct city walls right to the beach except in certain instances:

    Solid ground, bedrock, cliffs, etc Ground too soft would cause the towers and walks to sink and buckle under their weight in the waterlogged earth.

    Now, that could poss an interesting backdrop for the city, a decrepit places, the curtain walls sagging under their own weight, etc, etc...
    Daniel the Neon Knight: Campaign Cartographer User

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    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  5. #5
    Guild Journeyer woekan's Avatar
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    Thanks for the tips.
    I pulled the walls more on land.

    I filled the first quarter with houses. (pfff lots of work)

    I'm planning to add a few special buildings like a theater, a great library/wizards tower. I'll add a few parks.

    And one quarter will be filled with upper class houses.
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  6. #6
    Community Leader Facebook Connected Steel General's Avatar
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    You have some obvious tiling with the texture your using for your 'streets', its visible even in the quarter where you've done the housing. Might want to try and do something with that.

    But otherwise coming along nicely.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  7. #7
    Guild Artisan Hoel's Avatar
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    I agree with SG. And there's an outline of some brush strokes around the road that loops outside the walls to the south.
    It's a pretty map thou...

  8. #8
    Community Leader Facebook Connected Ascension's Avatar
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    I must confess, regardless of what anything else looks like, I love that forest and haven't really looked at anything other than that.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  9. #9
    Community Leader Facebook Connected Steel General's Avatar
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    Quote Originally Posted by Ascension View Post
    I must confess, regardless of what anything else looks like, I love that forest and haven't really looked at anything other than that.
    Treehugger!!! (j/k)
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  10. #10
    Community Leader Facebook Connected Ascension's Avatar
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    I measure tree circumferences...with my arms
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

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