Thanks for the feedback Kacey!

Well the map is making (slow) progress, but I've added in the lava, some wall structure to the Dwarven complex area, and some steps and shadows leading down into the tunnel from the 'mine' area. Still lots to go, with bridges over lava, stairs and structure - along with all the fittings.

The lava for any interested, was a gradient shrinking by 5 pixels from selection, and slowly increasing the colour fill till I ran out of red (then one orange fill), some 10% burlap, marble, granite and forest textures followed by an 8pt Gaussian blur to it all. I then created an additional layer for the highlights with pressure yellow lines (4pt), duplicated this and Gaussian blurred the lower layer for 8pts, and overlayed the top line layer... Oh, and a slight whirlpool effect in the main chamber, as my intent is there is a lava fall into the next level!

See what you think - and as always, feedback appreciated!

Click image for larger version. 

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