You're all set, I fixed your title for you.
I like the layout / design of your dungeon.
You're all set, I fixed your title for you.
I like the layout / design of your dungeon.
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407
Nice simple layout.
Cheers,
-Arsheesh
Since your lights are located on the upper level, then there would be a wall shadow all the way around the lower floor. Not a strong one, because you have four lights, but it would be there.
If you make a dark glow around the edge of the upper floor, and fade it out across the lower floor, that might help.
Also, because the lower floor is further away from the lights it might also help to do a very subtle dark overlay on that entire lower floor, since it wouldn't be lit half as brightly as the upper floor.
Hope that helps
EDIT: I realise now that I've come back to have a second look before going to bed that you already have a dark glow as I described. My apologies! Sorry - I'm very tired. Maybe it will work better if you darken the entire lower floor, and spread that dark glow out about 2-3 times as far?
Last edited by Mouse; 11-18-2017 at 08:51 PM.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
That definitely looks like its lower than the surrounding floor now
When you are done, you need to add a comment to what my brain insists on calling 'Red's collecting thread', but I know its not called that at all!
This one![]()
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Yup, the new shading is perfect!
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407