dang, title should've read "Quickie #2"...
Hey all!
So I was working on my Beyond the Reef map when a client approached me about dungeon maps. Never having done one before, I decided to dive in and do a quick tryout. I decided to do another one of my isometric "cube slices" (as in my earlier maps of Vystrigg Harbour and the Straits of Qalimbâr), but this time showing an underground structure instead of a city segment or a landscape.
So here's the first sketch I made:
Aswar's Dungeon (0).jpg
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dang, title should've read "Quickie #2"...
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Alright, first update! Cleaned up the linework!
Aswar's Dungeon (1).jpg
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Second update.... a first splash of colour!
Aswar's Dungeon (2).jpg
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Alright peeps, here's my next update!
Some more light fixtures, and a nice big underwater tunnel for those awesome adventures.
Aswar's Dungeon (4).jpg
Attachment 115516
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And here's some green slime, a couple boats, a crane and a sprinkling of crates and barrels .
Aswar's Dungeon (9).jpg
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Great so far, I love the lighting and water effects, and the barrels look like you have drawn each individualy Great linework too... I can't find any criticism to make at the moment !
I like it. Very similar, stylistically to, I forget his name, is it Guillarme?
Guillaume Tavernier! Yes, and that is no coincidence. I learned a lot from hist tutorials, and am slowly learning to incorporate his processes in my workflow. I sometimes feel that using other artists' techniques is cheating, but then I remind myself that even Picasso began by emulating other artists (and Gods know I'm no Picasso! But I can only try!). Anyhoo, I'm happy to hear you think my work kinda resembles the Great Master's
Alright. The past two days I've been working on top-down plans of the dungeon, but since these are far from finished, I won't bore you guys with the roughs. But be sure to keep your eyes peeled for my next update!
Last edited by Caenwyr; 05-23-2019 at 08:25 AM.
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Or maybe a small update right now. One of the cut-off sides overlaps with a wall. I originally decided not to draw the wall at all, because otherwise it would cover important parts of the scene, but I think I found a way to indicate its existence without having it blot out everything behind it.
Aswar's Dungeon (10).jpg
Check out the bottom corner. Does this work for you guys? Or is it just a shabby attempt undoing much of the careful style I had going on?
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