Work has been busier than expected (which is overall a good thing) so only have added a few more rooms and text
Alright, as my online game continues. Our heroes have discovered a lever and pulled it (oh how I love heroes). Behind the chapel's pulpit a hidden stair appears, descending into darkness.
Welcome to the start of my simple dungeon created in AutoREALM and "exported" via a print screen... this is ~15 minutes of work as I was consulting my simple Chapel to figure out how big to make the staircase.
I'll be expanding on this over my lunch hour today
Last edited by Strickland5; 01-22-2009 at 03:05 PM.
I'm hacking my way into the cartographical realm with AutoRealm, AutoCAD, GIMP, and Google Sketchup as my tools!
"Civilized men are more discourteous than savages
because they know they can be impolite without
having their skulls split, as a general thing."
Work has been busier than expected (which is overall a good thing) so only have added a few more rooms and text
I'm hacking my way into the cartographical realm with AutoRealm, AutoCAD, GIMP, and Google Sketchup as my tools!
"Civilized men are more discourteous than savages
because they know they can be impolite without
having their skulls split, as a general thing."
Alright finished the line drawing... need to add detail but its a start at least. The area is where the priests of the temple/chaple above actually lived.
I'm hacking my way into the cartographical realm with AutoRealm, AutoCAD, GIMP, and Google Sketchup as my tools!
"Civilized men are more discourteous than savages
because they know they can be impolite without
having their skulls split, as a general thing."
Alright, so I got to working with GIMP again and figured I'd give this map a go with it. I used Ghalev's tutorial to guide me.
I'm hacking my way into the cartographical realm with AutoRealm, AutoCAD, GIMP, and Google Sketchup as my tools!
"Civilized men are more discourteous than savages
because they know they can be impolite without
having their skulls split, as a general thing."
Very old school
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
Thanks, there's no school like the old school!
I'll have to see about getting some good brushes for Gimp and flesh this map out this weekend.
I'm hacking my way into the cartographical realm with AutoRealm, AutoCAD, GIMP, and Google Sketchup as my tools!
"Civilized men are more discourteous than savages
because they know they can be impolite without
having their skulls split, as a general thing."
A little more work done, using GIMP, added some tables and a hole to the next level.
I'm hacking my way into the cartographical realm with AutoRealm, AutoCAD, GIMP, and Google Sketchup as my tools!
"Civilized men are more discourteous than savages
because they know they can be impolite without
having their skulls split, as a general thing."
Alright last update for today, added some more breakables and a mysterious circle.
Oh and here's the "player handout" for the circle. This was made from some Arcane Circle brushes I found on Deviant Art.
Last edited by Strickland5; 01-23-2009 at 03:04 PM.
I'm hacking my way into the cartographical realm with AutoRealm, AutoCAD, GIMP, and Google Sketchup as my tools!
"Civilized men are more discourteous than savages
because they know they can be impolite without
having their skulls split, as a general thing."
Hmmm: I liked the minimalistic / old school versions more.
I'm not digging the fills on the various piece of furniture and such... was messing around trying to see if I could differentiate between them or not.
And the tomb/crypt that is below this level...
Alright, so here's my Q to the masses, does anyone have a good brush/pattern/etc for rubble? I'm pondering doing the northern side of my crypt as a natural cave.
Last edited by Strickland5; 01-23-2009 at 05:05 PM.
I'm hacking my way into the cartographical realm with AutoRealm, AutoCAD, GIMP, and Google Sketchup as my tools!
"Civilized men are more discourteous than savages
because they know they can be impolite without
having their skulls split, as a general thing."