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Thread: The Rivercrossing at Weides

  1. #11
    Community Leader Facebook Connected Steel General's Avatar
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    Didn't notice until I took a second look at this - which is quite nice so far.

    Your forest texture in the north has a case of 'tiling'. Not a big deal really but I thought I'd point it out anyway.
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  2. #12

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    I like it. The cut-down forrest is one of these details that adds depth to the map. You should perhaps add some more fortifications (like trenches) towards the direction form where the attack is expected.

  3. #13
    Guild Artisan Juggernaut1981's Avatar
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    Also, their concept of "army" may not have been just "people with weapons and armour to hack things up" but may have included all of the "additional staff" needed to keep those people in battle. So for every group of 10 soldiers you might have 2 or 3 "support staff" maintaining horses, maintaining this, cooking that, etc, etc, etc as well as medical staff and nurses.

    So while Xerxes may have had an army of 2million, I doubt he actually put 2 million people into a battle at any point in time.
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  4. #14
    Guild Artisan LonewandererD's Avatar
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    I've already taken earthworks like trenches into consideration, I specifically made that area empty so i can put them in later, i'm working on the camp at the moment.

    I've also already considered non-combat personel. My current army breakdown divides troops into 3 main groups, each group double as a form of non-combat personel when not fighting, they are as followed...

    Career Soldiers - Trained as fletchers, blacksmiths, cooks and retainers to the nobles.
    Conscripts - Double as manual labour (wood cutters, builders, diggers, etc.)
    Irregulars - Hunters and gatherers, scouts and beastmasters

    I also have around 200 medical personel on site as well as 50 priests for morale and blessings.

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  5. #15
    Guild Expert Ramah's Avatar
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    I'd just like to say that Midgarsormr's post on the last page was a really excellent, informative post. Nice one.
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  6. #16
    Guild Artisan Juggernaut1981's Avatar
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    Lone> I don't think you're going to have the dual-ability you think you might have.

    Most of your career soldiers will be trained at maintaining armour, weapons, tackle, riding kit, etc. They will have a separate group of trained smiths who would be making nails, arrowheads, spear-points, etc, etc, etc. Ditto for the others (fletchers maybe not, but only the archer regiment would make their own arrows)
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