Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 25

Thread: A Convenient Crossroad [Daniel's Dungeon 01]

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Expert DanielHasenbos's Avatar
    Join Date
    Mar 2015
    Location
    The Netherlands
    Posts
    1,623

    Default

    Wow, thanks everyone!

    Here my second cave map, 'Disaster Averted'. I figure it would come in rather handy when two dungeon that should never ever meet are set on a collision course, only seconds away from impact.

    Guild Dungeon 2.jpg

    Let me know your thoughts

  2. #2
    Guild Master Chashio's Avatar
    Join Date
    Jan 2011
    Location
    Maine, USA
    Posts
    2,313

    Default

    Nice! And good thinking.
    Kaitlin Gray - Art, Maps, Etc | Patreon | Instagram

  3. #3
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,244
    Blog Entries
    8

    Default

    Super map piece ! I placed it on the big map but I havent done a very good job of masking it so ill go back and redo that then it will look better. This is a piece that is either going to be very hard to place or really really useful to have. Right now theres not too many pieces to mess about with but ill use it somewhere.

  4. #4

    Default

    I love the nice earthy colouring on this one.
    My new Deviant-thing. I finally caved.

  5. #5
    Guild Artisan
    Join Date
    Nov 2012
    Location
    New Hampshire
    Posts
    713

    Default

    Nice colors and layout. Real nice.

  6. #6
    Guild Expert DanielHasenbos's Avatar
    Join Date
    Mar 2015
    Location
    The Netherlands
    Posts
    1,623

    Default

    Thank you everyone!

    Here's dungeon #3, a forgotten crypt

    Guild Dungeon 3.jpg

    As always, let me know your thoughts!

  7. #7
    Guild Artisan Neyjour's Avatar
    Join Date
    Aug 2011
    Location
    Texas, USA
    Posts
    574

    Default

    Great job on all your pieces! I really like your style, and the brown tones you've chosen. This piece is especially awesome. Definitely my fave of the bunch so far! *thumbs up*

  8. #8
    Guild Master Falconius's Avatar
    Join Date
    Jul 2013
    Location
    Israel
    Posts
    2,733

    Default

    Ah that's a great idea Daniel and a great representation.

  9. #9
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,244
    Blog Entries
    8

    Default

    Very cool, love it ! I have placed it on the jigsaw. Is it ok ?

  10. #10
    Guild Expert DanielHasenbos's Avatar
    Join Date
    Mar 2015
    Location
    The Netherlands
    Posts
    1,623

    Default

    Thank you very much everyone!

    Quote Originally Posted by Redrobes View Post
    Very cool, love it ! I have placed it on the jigsaw. Is it ok ?
    It looks good Red. I didn't have a specific place in mind, so feel free to move it around if you need.

    So I went an made a few more dungeons and caves. Their nothing special and serve more as a way to connect dungeons and caves that are to close to each other to fit another on in between them.

    Here is a 1 square and 2 square wide corridor

    Corridor 1 sq wide.jpg Corridor 2 sq wide.jpg

    And here is a 1 suare wide and 2 square wide dungeon.

    Dungeon 1 sq wide.jpg Dungeon 2 sq wide.jpg

    I realize now that they're not so different at all really. I think it's because the cave is unnaturally straight like the corridor. I didn't want to add to much variation to the width of the cave so that Red can cut it off at any point and it would still serve its purpose.

Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •