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Thread: Augmenting 2d maps for game engines

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  1. #16
    Guild Expert johnvanvliet's Avatar
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    as in post #14

    you can separate objects and make a pseudo heightmap
    the lighter the black and white tone the higher the pixel

    I am ASSUMING that the brown bit is a creak bed and not a road
    -- OR is it a road



    this can be rendered in any tool ( i use blender )




    i used the Gmic plugin in gimp and the "local similarity mask "
    Last edited by johnvanvliet; 08-14-2016 at 07:28 PM.
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