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Thread: A dark and dusty corridor beckons you..... [J.Ed dungeon 01]

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  1. #1
    Administrator Redrobes's Avatar
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    Like the sketch and I also like the idea that some gnomes broke through into some monster dungeon and got... predated.

    Just want to point out that there is no need to fill all of the square areas right to the edge. Not that its bad to do so but just that its not a requirement. We can place the maps together on a single grid basis not as a whole block like a geomorphic dungeon. The smaller and more irregular the bits the more interesting the fit up can be.

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    Quote Originally Posted by Redrobes View Post
    Like the sketch and I also like the idea that some gnomes broke through into some monster dungeon and got... predated.

    Just want to point out that there is no need to fill all of the square areas right to the edge. Not that its bad to do so but just that its not a requirement. We can place the maps together on a single grid basis not as a whole block like a geomorphic dungeon. The smaller and more irregular the bits the more interesting the fit up can be.
    I gotcha Red, it's just not as interesting for me to make little rooms.
    That's all. I may make some other smaller bits, but I like to make a larger idea.

    A little progress...
    ### Latest WIP ###
    Click image for larger version. 

Name:	sketch 002.jpg 
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    Quote Originally Posted by Chashio View Post
    Only you can make tentacled things cute and huggable.
    That's a nice start to the map!
    Maybe I'll find a way to make some top down huggable monstrosities

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