The first one hides a lot of the inconsistencies, the second one is easier on the eye. To me a lot of the scaling looks all over the place, particularly those two towers up on the cliffs on either side of the river look like they should be roughly twice that size. It looks like a great setting for a city.

Are you planning on putting roads in? I'm curious about how you'd go about it. I make a 3-D object that sort of just sits level right above the surface but I'm not always convinced they look like roads.