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    Having waaaayyy too much fun now...Playing with bevels rather than walls...

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    Sorry for the threadjack... ask and I'll move these to another thread.

    BTW - the background "rock" texture is the stock pattern "java" (coffee beans) desaturated.

    -Rob A>

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    Quote Originally Posted by RobA View Post
    Having waaaayyy too much fun now...Playing with bevels rather than walls...

    Click image for larger version. 

Name:	5min map2.png 
Views:	104 
Size:	237.3 KB 
ID:	5156

    Sorry for the threadjack... ask and I'll move these to another thread.

    BTW - the background "rock" texture is the stock pattern "java" (coffee beans) desaturated.

    -Rob A>
    A quick note on this one. It is starting to convex the floor. It is that same dark on top of light problem we have seen in other maps. I think having the "wall" in there stops the effect from occurring.
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

    Please make an effort to tag all threads. This will greatly enhance the usability of the forums.



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    I, for one, don't mind the threadjack. Nice to see somebody expanding on the ideas in that original tutorial. In fact, I can't wait to see what your tutorial is going to come out like.

  4. #4

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    My two cents are as follows. If you think about the drop shadows they don't really make any physical sense, and that's why they're sort of jarring.

    The map is essentially representing a top down view of something that's cut into a solid object. If that's the case, how can the edges be projecting a shadow that's behind and offset from them? Your eye's immediately notice this discrepancy and tell that something isn't "right."

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    Quote Originally Posted by helium3 View Post
    If that's the case, how can the edges be projecting a shadow that's behind and offset from them? Your eye's immediately notice this discrepancy and tell that something isn't "right."
    My eyes tell me that the "map" is a separate entity from the rest of the image. I admit it is purely a matter of taste, but I actually like the jarring affect. It places the background in the background and makes the map itself stand out.

    That being said, I really want to try different techniques. Your observation is a valuable one, even if I sorta disagree with it.

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