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~The heavens declare the glory of God;
the skies proclaim the work of His hands.
Day after day they pour forth speech;
night after night they reveal knowledge.
~ Psalm 19
Last edited by Adfor; 07-02-2018 at 04:07 PM.
The desert comment made me think of giving the buildings and the wall a more earthy color.
Solace? Sounds intriguing. I'll keep it mind.
It doesn't need the port. It is not a must have for a port city. Take Hong Kong for example, no port in the name. But, it is one heck of a sea trading city as far as I know.
What about Akker
or City of Preaska?
~ Maps-DriveThruRPG ~Free Maps and Assets ~Current Project~
My web novels
Instagram handle: instagram.com/omrihope
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~The heavens declare the glory of God;
the skies proclaim the work of His hands.
Day after day they pour forth speech;
night after night they reveal knowledge.
~ Psalm 19
While it is certainly true that a port city need not reflect that in its name, Hong Kong is not a good example for this, as it translates as Spice (or Fragrant) Harbor. Los Angeles would be a better choice... but the full name still references a river, so I don't think it is an ideal choice. Oakland or New York are good examples, though.
~ Maps-DriveThruRPG ~Free Maps and Assets ~Current Project~
My web novels
Instagram handle: instagram.com/omrihope
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~The heavens declare the glory of God;
the skies proclaim the work of His hands.
Day after day they pour forth speech;
night after night they reveal knowledge.
~ Psalm 19
Heya!
Today I tried something and it worked beautifully!
First off I added a nice and earthy color for the walls. I tried a color for the roads, but it is still up in the air.
Now, what came out nicely was when I added both cast shadows and core shadows to some of the main buildings.
### Latest WIP ###
There are still a few things I am wondering about, like that empty circle in the right side of the city, I am not sure what to put there...
Anyway, let me know what you think and have a nice day.
~ Maps-DriveThruRPG ~Free Maps and Assets ~Current Project~
My web novels
Instagram handle: instagram.com/omrihope
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~The heavens declare the glory of God;
the skies proclaim the work of His hands.
Day after day they pour forth speech;
night after night they reveal knowledge.
~ Psalm 19
I like what you did with the wall colors, though I think a bit brighter of a brown/tan color would serve better to make the streets pop against all the dark line work, not too bright though, as the overall complexion is fairly dark.
Solace just popped into mind so I ran with it, it's usually somewhat difficult to think up a compelling name without a little backstory/major landmarks/culture put forth. It will look really good when all the shadows are in place, and every right now it's great great work, Cali.
I'll see if the brighter wall color would do better. Though, the colors are quite saturated, so it will probably have to be kept lower.
Thanks.
I just realized how much time will have to be spent on the rest of the city's shadows. But, I agree
The story will come when I feel most of the grind work of the city is done.
~ Maps-DriveThruRPG ~Free Maps and Assets ~Current Project~
My web novels
Instagram handle: instagram.com/omrihope
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~The heavens declare the glory of God;
the skies proclaim the work of His hands.
Day after day they pour forth speech;
night after night they reveal knowledge.
~ Psalm 19
Helloa!
Today I threw a few extra core shadows on the mountains and cliffs.
Then the grind began..... I wanted to do the ROOF shadows from rest of the city. As I started doing them, I realized this is going to be a crazy amount of work. Luckily the inspiration hit me, so I created a Layer: Roof Solid Shadow. Then, I proceeded to paint ever roof's shadow side with a SOLID blue color. It took some time, five hours + to be more precise. But, it would have taken a lot more to tailor each shadow on their roofs.
In the end I could Alpha to selection the roofs and create a layer: Roof Shadows. Throwing a black into the selection and then just turning down the Opacity of the layer and whallah. Just one more thing. I threw a Gausian blur of 2 points on that layer to take away any stray rigid lines.
Just to admit, I am reeeeeally happy to be mostly finished with the Roof shadows in a single day.
Next time I'm tackling the core shadows and cast shadows of the buildings....
>>Question, what do you all think I should add to the islands next to the bridge?
### Latest WIP ###
Last edited by XCali; 07-04-2018 at 11:47 AM.
~ Maps-DriveThruRPG ~Free Maps and Assets ~Current Project~
My web novels
Instagram handle: instagram.com/omrihope
-------------------------------------------------------------------------------------------------------
~The heavens declare the glory of God;
the skies proclaim the work of His hands.
Day after day they pour forth speech;
night after night they reveal knowledge.
~ Psalm 19