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Thread: A dark and dusty corridor beckons you..... [J.Ed dungeon 01]

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  1. #31
    Administrator Redrobes's Avatar
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    I have placed a lot of those pieces down and put up a new big map. All of your bits make it look just fantastic BTW. Theres a section near to the top that I cant find pieces to fill it so that it looks right. I reckon it should turn left and then could do with some dead end blobby caves with some 5' or 10' passages. Also bits of straights and T's etc.

    Here is an image of the map (I think scaled correctly) with a corridor exit going off the top. I thought it should bend around left and end in some kind of dead end to fill up that space.

    You will also see on the main map that some of your passages are turning into semi worked stone so I thought to transition them into more dungeony bits if it looks like that would be a good idea. The dungoen bits of Daniel and Bogie look great attached to them. Its all working out quite well.
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