Results 1 to 9 of 9

Thread: [WIP / Advice] World Map Commission

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Expert Wingshaw's Avatar
    Join Date
    Aug 2012
    Location
    Usually Denmark
    Posts
    1,531

    Default

    Like others, I think the map looks good. I think you could definitely call it finished, and if the client is happy, you're done.

    If you want to push it a little further, a few things that come to my mind:
    - the colour of the desert seems a little off. I'd suggest making them much lighter and less saturated. More of a creamy yellow, than a pineapple-yellow.
    - it could be a good idea to add some extra texture to some areas. Again, the deserts stand out for being so empty and (frankly) not interesting to look at. Adding some dunes, or a texture that differentiates them (subtly!) from the grasslands might really help. The same could be said of the tundra, but it's less obvious there.
    - there are a lot of places that are empty (eg north of Ogluhk or south of Stockport). It might be a matter of taste, or the client's preference, but I personally think they'd look good with something there - some low hills, some tufts of grass, the occasional stone. Anything that breaks those areas up a little bit. Perhaps just adding roads would also work...

    Anyway, looks good.

    Wingshaw


    Formerly TheHoarseWhisperer

  2. #2
    Guild Apprentice Arcane Atlas's Avatar
    Join Date
    Aug 2020
    Location
    Cardiff, Wales
    Posts
    36

    Default

    Quote Originally Posted by Wingshaw View Post
    - the colour of the desert seems a little off. I'd suggest making them much lighter and less saturated. More of a creamy yellow, than a pineapple-yellow.
    - it could be a good idea to add some extra texture to some areas. Again, the deserts stand out for being so empty and (frankly) not interesting to look at. Adding some dunes, or a texture that differentiates them (subtly!) from the grasslands might really help. The same could be said of the tundra, but it's less obvious there.
    - there are a lot of places that are empty (eg north of Ogluhk or south of Stockport). It might be a matter of taste, or the client's preference, but I personally think they'd look good with something there - some low hills, some tufts of grass, the occasional stone. Anything that breaks those areas up a little bit. Perhaps just adding roads would also work...
    Wingshaw
    Those desert colours definitely needed changing, I've switched to a more creamy yellow as you suggested and they look much nicer. I don't mind the blank areas too much, there will be a version of this with a hex grid for the client's in-game use that will take care of that issue I think, but from an illustration point of view I agree I could have used some extra bits in those large blank areas. Thanks!

  3. #3
    Guild Apprentice Arcane Atlas's Avatar
    Join Date
    Aug 2020
    Location
    Cardiff, Wales
    Posts
    36

    Default

    Thank you all for your praise and your critiques - I'll post in Finished Maps when its all done!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •