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  1. #1
    Professional Artist Hapimeses's Avatar
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    Quote Originally Posted by RobA View Post
    I have to give the same praise for your Erengrad. I can't even imagine the process you would follow to get a coherent layout like that!

    It is absolutely brilliant!

    -Rob A>
    The process for the entire map? Erk! That'd take a bit to explain. I'm kinda old school: I just draw everything. So, no particular area that you have questions about?

    I'll have a think about what I could do to explain it all in a simple fashion.

    Anyway, thanks for the praise. I'm beginning to really like this site.


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    Quote Originally Posted by Hapimeses View Post
    The process for the entire map? Erk! That'd take a bit to explain. I'm kinda old school: I just draw everything. So, no particular area that you have questions about?

    I'll have a think about what I could do to explain it all in a simple fashion.

    Anyway, thanks for the praise. I'm beginning to really like this site.

    OK, how about -
    1) what did you start with? A layout in mind, or did you "grow" the city mentally (i.e. figure how the city grew and the population increased).

    2) do you lay out areas first, or roads, or just start drawing buildings?

    3) did you start as a scanned sketch then ink/colour digitally, or all in the computer?

    (I figure as little sound bites, you might be willing to answer )

    -Rob A>

  3. #3
    Administrator Facebook Connected Robbie's Avatar
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    I think workflow is the biggest question...for a map like that there's gotta be a well defined workflow or it would never come together so well...good job! Its phenominal!
    All Hail FlappyMap! Long Live MapFeed!

    Robbie Powell - Site Admin

  4. #4
    Professional Artist Hapimeses's Avatar
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    Quote Originally Posted by Arcana View Post
    I think workflow is the biggest question...for a map like that there's gotta be a well defined workflow or it would never come together so well...good job! Its phenominal!
    Glad you like it.



    As for the workflow, is there anything you'd specifically like to know?

  5. #5
    Guild Journeyer alucard339's Avatar
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    Glad to get you here,
    This year, we are getting more and more members and from those members, many have some professional experience, which is really awesome.

    For myself, I was familiar with the Freeport city because we've play in it.
    I like it, but from your first post, I have to say that I prefer the Erengrad - a city in Kislev better. You can see that you really put a lot of effort in it and it got that look that make you wana walk in the street and play in that city. Yesterday evening, my players ask me to incorporate Erengrad plus any other map like it into my world so they could go visit them .

    I really like also the effectiveness and the simplicity of this map:
    Kislev - a country in Games Workshop's Old World. The only point for me would be to have used a kind of either shadow or blurry effect on the cartouche (the Kislev name and scale) at the bottom right to made it stand out of the mountains more.

    I only hope to be able to do great stuff like urs someday.

    Also take note that you are not obligated to say thanks back to us all for the praises we're giving you, because we all know that they are more than deserve.


    Hope to see more of your WIP and to learn from ur technique,
    Alu.
    Let my fangs find your neck, during the night, so that I can drink your knowledge ...

    So it could be use here : www.l-hazard.com

  6. #6
    Professional Artist Hapimeses's Avatar
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    Quote Originally Posted by alucard339 View Post
    Glad to get you here,
    This year, we are getting more and more members and from those members, many have some professional experience, which is really awesome.

    For myself, I was familiar with the Freeport city because we've play in it.
    I like it, but from your first post, I have to say that I prefer the Erengrad - a city in Kislev better. You can see that you really put a lot of effort in it and it got that look that make you wana walk in the street and play in that city. Yesterday evening, my players ask me to incorporate Erengrad plus any other map like it into my world so they could go visit them .
    Heh! I'm happy the maps are inspiring people to play. That's what they're for, after all. Much like you, I prefer the Erengrad map -- that said, I've also had mails from people who claim to prefer the Freeport map, so horses for courses, I suppose. We all have our favoured styles.

    Quote Originally Posted by alucard339 View Post
    I really like also the effectiveness and the simplicity of this map:
    Kislev - a country in Games Workshop's Old World. The only point for me would be to have used a kind of either shadow or blurry effect on the cartouche (the Kislev name and scale) at the bottom right to made it stand out of the mountains more.
    That was a matter of stylistic choice. If I'd added some shadows or similar, it would have looked a little more separate from the map -- above it, if you will -- and computer generated, which wasn't part of the design goals. That said, I do accept the point, and reckon I could have done more to clarify that area. But, it works as is, and when you're working to a deadline, compromise is a constant bedfellow.

    As a point of interest, the Kislev map took almost twice as long to complete as the Erengrad map. Simplicity isn't always so simple. All the little details took an age!

    Quote Originally Posted by alucard339 View Post
    I only hope to be able to do great stuff like urs someday.
    Well, as I say to my daughter: 'practice makes perfect'.



    Quote Originally Posted by alucard339 View Post
    Also take note that you are not obligated to say thanks back to us all for the praises we're giving you, because we all know that they are more than deserve.
    Yes, true, but if people are willing to take the time to say 'well done', I'm willing to take the time to say 'thanks'. It seems only polite.



    Quote Originally Posted by alucard339 View Post
    Hope to see more of your WIP and to learn from ur technique,
    Alu.
    Well, we'll see. I'm not so sure what my technique is. I just kinda grab my pen and draw, if you see what I mean? I don't really use much in the way of filters or textures or special brushes -- I just draw what I want, where I want it.

    If I have the time, I'll see if I can figure out a way of showing you want I mean.


  7. #7

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    OK - Here is a quick one...

    Do you freehand all the buildings and walls, or do you use line and polygon tools?

    If freehand - can you share any techniques for drawing orthogonal building shapes that are situated at an angle on a map that keeps them orthogonal (rather than squished diamond shapes)... rotating the image, rotating the tablet, etc.?

    (and this will be my last question, honest ...at least for now...)

    -Rob A>

  8. #8
    Professional Artist Hapimeses's Avatar
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    Quote Originally Posted by RobA View Post
    OK, how about -
    1) what did you start with? A layout in mind, or did you "grow" the city mentally (i.e. figure how the city grew and the population increased).

    2) do you lay out areas first, or roads, or just start drawing buildings?

    3) did you start as a scanned sketch then ink/colour digitally, or all in the computer?

    (I figure as little sound bites, you might be willing to answer )

    -Rob A>
    1) I had a layout in mind when I began. The city was already described, all I had to do was realise the written version. Normally, I'd do things a little differently, but Erengrad is a special case, as large sections of it have just been rebuilt, much of it without any serious planning.

    2) I started with the contours of the land first, marking the high areas and low areas, and marking the coastline and riverbanks. After colouring it all appropriately, I moved on to sketching the locations of each major district, then added the locations of each major landmark. After that, I filled the details in block by block until the map was finished. I then added the key and title box. Basically, I built it from the ground up, if that makes sense?

    3) Although I used to work from drawn sketches, I ditched that some time ago. Now pretty much all my work is 100% digital.

    And, yes, quick soundbites certainly is easy.


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