Ohh yes - chewy. So will be able to put the grass in underneath or vary the tree size and do all that lovelyness too ?
yes all that eezypeezy!
Wow - combined with our vegmaps these terrains will look sooo coool. Ohh presumably with the different soil types and veg types from the Fonstad maps we could get some terrific images ! Exciting again huh ?
hehe- yeh, if you look back at our work, it is cool I have to say lol. I've got lots of good plant models.
I tried a render last night with trees and grass but when I checked this morning, it had crashed to desktop ,bummer.
So the basic idea is still to get GTS to gen up some basic vegetation quantity and then combine it with the lower res Fonstad & whatever else maps we can get our hands on.
Yes.
Then in TG2 there is a fixed shader setup where we can rename all the maps to generic tile index types like Fonstad_Conif_73_22.png -> Fonstad_Conif.png and have a directory full of them and then render out tile 73,22. Then bin all the temporary masks ready for the next one and start all over again until we have the whole place covered.
Ok, sounds good.
There was some consideration that the makefile & perl was going to write the XML TG2 scene setup but when I looked at it a few months back now I got the heebie jeebies. It was too darn complicated. Do you think this might still be realistic or can you do it by swapping in different tile masks into one scene and rerunning it for each tile. I think this would be easier and more manageable but what do you think ?
Well see how you feel Robes. A lot of the difficulty is with sustaining enthusiasm and seeing rewards for work. The ratio has been rather towards the work I think! I would prefer more automation, but swapping out manually would be pretty straightforward for the image maps anyway. It would require that I write a check list, and go through them at each tile methodically so that I don't miss anything.
I think if we were to automate the xml write, opening a thread on the TG boards at some point would be a good idea. Might raise the profile of GTS as well.
monks