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Thread: [Award Winner] Eriond - A Tutorial for GIMP & Wilbur

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  1. #1
    Administrator waldronate's Avatar
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    Mar 2007
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    The critical part of getting rivers where you want them with Wilbur is to have a mask with the rivers baked into it. Starting with your initial CC3 map, I made a few masks:

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    Coast

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    Coast with waterways

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    Hills

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    Mountains

    The basic process was:
    1) Load Coast as select, add 100 to altitude, then add a mound 50 high.
    2) Load coast with waterways and add 100 to altitude.
    3) Repeat for Hills and mountains.
    4) Reload Coast as a selection to bound the erosion effects.
    5) Now add noise with a value of about 25.
    6) Fill basins and incise flow.
    7) Now 25ish rounds of precipiton erosion to smooth things out.
    A few more rounds of steps from 2 through 7 (you may want to adjust the maximum values to get slightly different effects).

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    Result
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