I decided I needed to work on some B&W style maps, so I threw together a quick dungeon map as a test / practice piece. My goal here is to produce something that will work in print, and as a VTT map. The grid is 5' squares at 75px / square. It prints at US letter.

The feature layout in this is pretty nonsensical, but I'm fairly happy with how the base map looks. Some of the features are still WIP. Opinions?

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Oh, features:
  • South-west room - lava pools
  • Altar and dais north of lava
  • Two crevices (slightly different styles) to the west
  • Three pits - covered, open, and water-filled
  • Assorted statues and coffins
  • Large rectangular water pool and central statue / fountain
  • Up and down shaft markers in the south room, trap indicator in the hall nearby
  • Secret door marker (that's probably the wrong version)