Great idea, nice pit to start with!
For the recent Lite Challenge, I wanted a firepit in the middle of the inn common room. I finally found a decent one, but very uninteresting and very low resolution. I added some fire to it just to cover the banal look.
So I've decided to create some firepits with and without fire. Here is the first one, empty. Subsequent ones will have varying contents from blazing fires to dead ashes.
Last edited by Chick; 09-12-2014 at 11:13 AM.
Great idea, nice pit to start with!
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407
great idea - was thinking about doing fire pits myself (but i'll leave that to you)...perhaps having a campfire pit would also be good.
*Most of my Maps can be seen in full resolution on my blog*
*I've made some of my maps into full adventures available for download at DriveThruRPG.com or Paizo.com
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Campfires, Braziers, Torches, anything with fire is always useful!
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407
Cool, little suggestion: The burning fires and glowing coal should illuminate the stones, it feels detached
Nice work Chick, great entry!
While I agree with Eric in regards to the illumination, I have 2 suggestions for your maps.
1 Pay attention to the relative size of your objects. You have baskets of fruit that are larger than the tables in the next room.
2 You don't need to label each room. The labels are large and distracting and we all know what a common room and a kitchen look like.
Now, if you were doing a commission for someone and they insisted on labeling the rooms, I would use smaller lettering and a lower contrast color.
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407