Looking great. I'm loving the hand-inked look. The little rat is awesome. Maybe...add in some slime trails that could be overlaid on the tiles to show where the oozes and puddings have digested their way through the dungeon? ;-)
Looking great. I'm loving the hand-inked look. The little rat is awesome. Maybe...add in some slime trails that could be overlaid on the tiles to show where the oozes and puddings have digested their way through the dungeon? ;-)
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Open to cartographic commissions. Contact me: christian [at] stiehl.net
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Thanks Xpian. Actually this could be cool. Though I'm building it rather as a basic dungeon tile set but I keep the idea for next stuff anyway, I expanded the dungeon again with some round walls sections, pits, acid pool, long stairs and a couple of new basic tiles, mixed to the first ones. I guess when I'll be done, I'll cut it in 6 sections that will be my 6 mapping parts
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Last edited by - Max -; 09-16-2014 at 12:23 PM.
Nice, I especially love the room with the knight's statues.
Thanks Ilanthar
Is the map with 5 parts assembled ok or do I have to separate each one on one picture?
You can do it either way, so if you like it like this then you are good to go Max, the map looks great.
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407
Yea, anyway, I thought it would be better that people see both the separated elements and the map done with them. So here it is (the separated parts are themselves done with some individual tiles I've drawn to make modular dungeons maps - see samples on the first page of this thread).
### LATEST WIP ###
Looks good and this way it is easier to see the elements and get an idea of how to use them.
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407