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Thread: How to best represent a Junkyard

  1. #1

    Default How to best represent a Junkyard

    So i am looking for advice on how to represent large piles of junk and trash on a map. examples would be great thanks

    Vooddo

  2. #2
    Guild Artisan madcowchef's Avatar
    Join Date
    Feb 2012
    Location
    Pacific Northwest USA
    Posts
    682

    Default

    What setting are you working in modern, futuristic, post appocolyptic? Is this for a battle maps or something larger scale?

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