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Thread: GURPS Merc Cave

  1. #1

    Link GURPS Merc Cave

    So this was the battlefield for my first GURPS campaign session. The players were kidnapped and forced to fight in this mercenary cave. One image has the Hex grid on it and the other does not.

    http://falco4077.deviantart.com/art/...Grid-572715567
    http://falco4077.deviantart.com/art/...Grid-572716194

    What do you guys think?

  2. #2
    Guild Member JDCt's Avatar
    Join Date
    Dec 2009
    Location
    Alberta Canada
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    91

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    It looks good so far but there are a few things that could improve it. Personally, I would add a bit of shadow under/around the table and (cages?). This would help tie them to the ground, right now they just look as though they are floating. Additionally, I would also fade the hex grid and maybe reduce the thickness of the lines; right now it's overpowering the details in your map.

    Keep up the good work!

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