Page 13 of 17 FirstFirst ... 391011121314151617 LastLast
Results 121 to 130 of 166

Thread: Batikshal Empire

  1. #121
    Guild Expert snodsy's Avatar
    Join Date
    Sep 2014
    Location
    Cincinnati/Northern Kentucky Area
    Posts
    1,331

    Default

    This looks amazing, maybe shadow one side of the rivers? Love the style

  2. #122
    Guild Expert
    Join Date
    Jan 2016
    Location
    Canada
    Posts
    1,499

    Default

    The new building colour looks much better.

  3. #123
    Guild Artisan Tom's Avatar
    Join Date
    Oct 2011
    Location
    Firenze, Italy
    Posts
    638

    Default

    Ilanthar, this map is coming out so nicely! Your skills are really improved! I expecially like "the fluffines of the forests" (cit.) and your gorgeous illustrations, your lizard that "pop out of the map" is top notch

  4. #124

    Default

    By Bjorn Schievers
    The more I look at it the more I like it. How much would this map have cost as a commission, on average?
    Thanks!
    It depends of different things to discuss with the commissioner (like the copyright question). But, as far as I'm concerned, as a basis, I wouldn't work below an hourly rate of 10 euros (my very minimum considering there are taxes...).

    By Snodsy
    This looks amazing, maybe shadow one side of the rivers? Love the style
    You're not making it easy ! I've done a try but my rivers aren't so large in many sections... I was thinking to give a new try though.

    By Kacey
    The new building colour looks much better.
    Thanks! I agree.

    By Tom
    Ilanthar, this map is coming out so nicely! Your skills are really improved! I expecially like "the fluffines of the forests" (cit.) and your gorgeous illustrations, your lizard that "pop out of the map" is top notch
    Thanks, Tom! Not sure of where I'm gonna put the lizard in the end... I usually put it in a corner, but I already have things in the corners here.

    I'll try to do an update today or tomorrow.

  5. #125

    Default

    The colours are much better than the last time i saw. As for the buildings i would try to keep roofs as they are but make walls subtle grey? It is not much of a work, you can check it out and if you dont like it then keep it like now.

  6. #126

    Default

    By Voolf
    The colours are much better than the last time i saw. As for the buildings i would try to keep roofs as they are but make walls subtle grey? It is not much of a work, you can check it out and if you dont like it then keep it like now.
    Thanks! I added a grey look to the building (I think).

    And a few boats, borders, and some labels tests...
    ### Latest WIP ###
    Click image for larger version. 

Name:	Empire Batikshal.jpeg 
Views:	52 
Size:	4.27 MB 
ID:	92403

  7. #127

    Default

    Its beautiful Ilanthar

    But I do prefer the old font you had on the map before you changed it, even though its more informal than this one.

    Maybe there's a tidier version of the other font somewhere?

  8. #128
    Guild Expert
    Join Date
    Jan 2016
    Location
    Canada
    Posts
    1,499

    Default

    This just keeps getting better, and better all the time. I like the little boats so far, are you going to add some hatching to them? And the new font is good too, I can't say if I like the new one or the old one more because to me their both great. If you don't mind my asking where can I get these fonts I really like them both.

  9. #129
    Administrator Facebook Connected Diamond's Avatar
    Join Date
    Jul 2009
    Location
    Stafford, VA, USA
    Posts
    7,472

    Default

    I can only echo what everyone else has said: this is gorgeous, Ilanthar. I love the differences in the forest types. It's subtle, but just feels 'right'.

  10. #130
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Default

    I wonder what it might look like if you pulled a little blue into the swamp area
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

Page 13 of 17 FirstFirst ... 391011121314151617 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •