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  1. #1
    Guild Apprentice Facebook Connected flyenemu's Avatar
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    Quote Originally Posted by damonjynx View Post
    Thanks Flyenemu.

    Here is an update. I think I'll release them as a package of jpeg files, with & without grid; Starting Area's, Chambers and Passages. I'll also include a small-ish PDF document with suggestions for use etc.

    I'm open for suggestions on what people would prefer for single doorways; the hinge on a grid line, or the gridline centred on the opening?

    Here is the first entry and passage tiles:
    Click image for larger version. 

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    Damonjynx,

    Doorways, Traps, Hazards, Treasure, Themes , Monsters, and other interior additions that populate a dungeon might be hard to do with tiles. Each transition between one random room or passage has a chance of having one of several different types of doors, possibly trapped, if my memory is right (don't have my book on me ATM). This section of the random dungeon generation process might cause quite a bit more work depending on how you plan on representing it on your tiles. If you make each door type a separate tile you would need to figure out how it can seamlessly be implemented without throwing off your grid. How you envision your tiles being used greatly changes what options you can have, or so I think.

    You could take a look at what WOTC has done with their D&D board games for reference, but that might warrant a cease and desist letter if you plan on profiting from it in any way. If it were me, I would pull up Microsoft Office/Open Office and using an Excel document with columns and rows of identical size (thus creating a grid that is theoretically 1mil x 16000) I would insert your images and snap them to the grid. If done this way, doors and other interior stuffs can be placed over the hall, room, etc. image.

    You have quite a lot of options at this point in your project, and no matter which way you go with it I feel it will be quite grand. Keep up the great work!
    Last edited by flyenemu; 06-22-2017 at 12:24 PM. Reason: formatting
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  2. #2
    Guild Artisan damonjynx's Avatar
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    Hi Flyenemu,

    I printed the first page out to give them a real "test" and I think what I'll do is leave the single doors hinged on a gridline, this means that if the door opens into a 10ft passage you just have to ensure you line up the walls on one side (see attached pic). Obviously it won't matter for 5ft passages.

    Click image for larger version. 

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    When cutting out the tiles the white space between the walls of the doorway will need to be cut-out.

    I'd like to hear your opinion re the flagstone post...
    Glory is the reward of valour.

    My blog at: damonjynx.blogspot.com.au

    Finished Maps

  3. #3
    Guild Apprentice Facebook Connected flyenemu's Avatar
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    Quote Originally Posted by damonjynx View Post
    Hi Flyenemu,

    I printed the first page out to give them a real "test" and I think what I'll do is leave the single doors hinged on a gridline, this means that if the door opens into a 10ft passage you just have to ensure you line up the walls on one side (see attached pic). Obviously it won't matter for 5ft passages.

    Click image for larger version. 

Name:	Print test.jpg 
Views:	68 
Size:	51.0 KB 
ID:	96818

    When cutting out the tiles the white space between the walls of the doorway will need to be cut-out.

    I'd like to hear your opinion re the flagstone post...
    Damonjynx,

    I like how it looks! Quite professional and easy to read. I am still a little concerned on how doors may work as some are going to be hidden, and how you will indicate which direction a door opens (can be quite important when trying to peek into a room). Have you designed it so the grid is sized for standard miniatures? Have you thought about including spell AOE templates?
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  4. #4
    Guild Artisan damonjynx's Avatar
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    Quote Originally Posted by flyenemu
    Damonjynx,

    I like how it looks! Quite professional and easy to read. I am still a little concerned on how doors may work as some are going to be hidden, and how you will indicate which direction a door opens (can be quite important when trying to peek into a room). Have you designed it so the grid is sized for standard miniatures? Have you thought about including spell AOE templates?
    Hi Mate, all the tiles are being done at 100ppi with the grid at the same scale, so yes, for use with standard mini's.

    Re doors and other assets; Doors, my intention was to leave a 3ft gap for single doors and a 6ft gap for double doors (900mm & 1800mm for metric folk) and I was thinking GM's could either draw on the tiles (once laminated of course) or they could download them; Bogie & Torstan (aka Jonathon Roberts) here on the guild and numerous other have assets available for download, just Google Dundjinni xxxx where xxx is what you're looking for, so I wasn't really going to do them, I suppose in the interest of offering a complete package, I could make up some wooden, stone and particularly blank wall tiles.
    Last edited by damonjynx; 06-25-2017 at 07:23 PM.
    Glory is the reward of valour.

    My blog at: damonjynx.blogspot.com.au

    Finished Maps

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