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Thread: My Inktober 2017 Maps

  1. #51

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    Speaking of maps - for today's sketch ("Ship") i moved to a more standard map. As for the previous works, it's quickly drawn (around 50 minutes, i guess?) but i think it provides a decent look to a port town.

    Click image for larger version. 

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    C&C welcome, especially for this one as it's more into the forum's topic!
    Jack

  2. #52

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    Well, i took a couple of days of as the next sketch i did really disappointed me. I guess I just had to cool off a bit.

    The "bad" one: "Squeak".

    Click image for larger version. 

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    And the next one - "Climb": After the pause, i can really see my inspiration coming back!

    Click image for larger version. 

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    C&C welcome, as always,

    Jack

  3. #53

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    Slow and not so steady, this last maps are competing with several other commissions and projects pushing more and more. Yet, here it is, number 28 - Fall.

    Click image for larger version. 

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    Cheers
    Jack

  4. #54

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    next map - United. Tied a sort of isometric dungeon. Again, having the 3D render for the perspective, i like that the projection is a bit more twisted than with simple isometric lines.

    Click image for larger version. 

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    Cheers
    jack

  5. #55
    Professional Artist Facebook Connected Blaidd Drwg's Avatar
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    Mar 2009
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    Weert, Netherlands
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    I just love these. Repped!

  6. #56

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    These are incredible, and a very amazing way to worldbuild. I will definitely try something similar for my own world. Thanks for the inspiration

  7. #57
    Guild Artisan Tom's Avatar
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    Oct 2011
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    Firenze, Italy
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    638

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    Well, I don't know where to start.. your illustrations are awesome, very nice lineart there!
    What did you use for the dungeon projection?

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