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Thread: Ilanthar's tests & sketches

  1. #381
    Guild Expert Wingshaw's Avatar
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    What about if you separate the buildings with different depths onto separate layers, and then progressively drop the opacity as the buildings recede from the viewer? I'm not sure how you'd achieve the same thing from the buildings (such as Celestial Shipyard) that transition from foreground to background, though...

    Looking really good, by the way

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  2. #382
    Professional Artist ThomasR's Avatar
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    Quote Originally Posted by Ilanthar View Post
    If you have any suggestion, that would be useful.Attachment 118651
    Some kind of progressively opaque fog ? The further, the less visible. And the sketches are gorgeous

  3. #383
    Guild Master Falconius's Avatar
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    There are a three things I know about distance outside. Closer objects will be darker, farther objects will be lighter. Closer objects will be more distinct and have more detail. And I forgot the third, of course.

  4. #384
    Guild Master Chashio's Avatar
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    Darker, more contrast and detail plus warmer tones nearby. Lighter, less contrast, hazy/softer edges plus cooler tones in distance.
    If you add a layer mask to your drawing and just paint on that with variable opacity over the sections of buildings in blocks as they recede, that would probably work okay.
    Nice sketches
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  5. #385

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    Oh man this thread is so fantastic.
    I like to look in here just once in a long time, so i have 10 pages of juicy stuff to gaze upon.
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  6. #386

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    Thanks for the many answers and support!
    Funnily, I realize that I did the exact opposite (darker in the background, lighter in the foreground) on my Celestial Shipyard & Argona views...

    So, I tried to follow your good counsels and used a transparency mask to get this.
    Click image for larger version. 

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    What do you think? Is it too strong? The background is about (crops office) is about 100 meters from the jetties.

  7. #387
    Guild Master Chashio's Avatar
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    Ah, that's more legible I think it's good strength but, if you decide to, it's easy enough to adjust.
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  8. #388

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    Thanks Chashio !
    I have to move on, so it's finished and available at full res for my patrons.
    Here's the key (about at a third).
    Click image for larger version. 

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  9. #389
    Guild Master Falconius's Avatar
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    Quote Originally Posted by Ilanthar View Post
    Thanks Chashio !
    I have to move on, so it's finished and available at full res for my patrons.
    Here's the key (about at a third).
    Click image for larger version. 

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    Looks great. I'm not sure if this is your final format or not, but I think that since you already put some labels underneath with arrows, it's kind of a shame to stamp text over some drawn sections.

  10. #390

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    By Falconius
    Looks great. I'm not sure if this is your final format or not, but I think that since you already put some labels underneath with arrows, it's kind of a shame to stamp text over some drawn sections.
    Yup, don't worry, this is just the key . It's about a third of the full sized view (which is just above the key).

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