Results 1 to 3 of 3

Thread: [WIP] Dnd Homebrew: Our Campaign's Final map

  1. #1
    Guild Member Facebook Connected
    Join Date
    Jul 2018
    Location
    Arkansas, United States
    Posts
    56

    Wip [WIP] Dnd Homebrew: Our Campaign's Final map

    All of my maps I've done have been for a homebrewed Dnd campaign. I've drawn all of them out but have decided to start taking the drawings that I've collected and move them in to photoshop to start having them made digital. I'm sharing the sketched versions of maps on here for any kind of feedback.

    For this map, it's supposed to be shattered bits of land floating in an abyss. There is nothing around them but darkness. I've still got to figure out how to show that these bits of land are floating at different levels, haven't figured that out quite yet.

    Click image for larger version. 

Name:	final-battle.jpg 
Views:	151 
Size:	1.35 MB 
ID:	108888

  2. #2
    Guild Expert Facebook Connected XCali's Avatar
    Join Date
    Nov 2016
    Posts
    1,610

    Default

    Hi!
    One way I can personally think of is if one of the bigger islands throw a shadow over one of the other islands. Try it, it might work.

    ~ Maps-DriveThruRPG ~Free Maps and Assets ~Current Project~

    My web novels
    Instagram handle: instagram.com/omrihope
    -------------------------------------------------------------------------------------------------------
    ~The heavens declare the glory of God;
    the skies proclaim the work of His hands.
    Day after day they pour forth speech;
    night after night they reveal knowledge.
    ~ Psalm 19

  3. #3
    Guild Member Facebook Connected
    Join Date
    Jul 2018
    Location
    Arkansas, United States
    Posts
    56

    Default

    Quote Originally Posted by XCali View Post
    Hi!
    ...one of the bigger islands throw a shadow over one of the other islands. Try it, it might work.
    That's not a bad idea. Since the biggest island at the back is supposed to be the main focus, I may make it the light source as well. I'll see what happens with casting shadows. Thank you for the suggestion, XCali.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •