Hello folks,

I've been enjoying myself doing a map for a space sector I had conceived for a 40k rogue trader game. Never took the time to do a full sector map at the time.

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For the moment I'm still working on some style decisions. For the moment its a mix of textured & symbolic.

I'm also looking for a decent way to represent depth. I've had the notion of a "depth number" associated with each system, but I dont think it would fit with the style.

When I did the original game, I only made one major map for a region called the arcadian expanse. Made it in hexographer so it's pretty crude. Hoping to redo that one as well. Rogue trader does have an excellent star system random generator, which made actually prepping each system fairly simple.

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