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Thread: My personal 30 days mapping challenge - dungeons

  1. #41
    Guild Member Facebook Connected darquill's Avatar
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    Quote Originally Posted by Falconius View Post
    I like the new walls. To me it looks like a dressed stone wall as opposed to a wall that's cut straight out of the rock.
    Yeah that's what I want to portray with them Thank you!

    Sent from my ONEPLUS A5000 using Tapatalk

  2. #42
    Guild Member Facebook Connected darquill's Avatar
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    12/30 Underground Bridge

    Very fast map as I was really tired tonight.

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  3. #43
    Guild Member Facebook Connected darquill's Avatar
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    13/30 Two Bridges

    I wanted to draw a wide chasm for this, however I'm not really happy how it came out. Maybe I'll try again with a different approach in one of the next maps.

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  4. #44
    Guild Member Facebook Connected darquill's Avatar
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    14/30 Abandoned Storage Rooms

    Inspired by one of the maps drawn by Lee (@dingbatt87 on Twitter), I decided to draw this mixed exterior and interior map.

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  5. #45
    Guild Member Facebook Connected darquill's Avatar
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    15/30 Canyon Village

    For this map I wanted to have again nature mixed with caves and buildings.

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  6. #46
    Guild Member Facebook Connected darquill's Avatar
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    16/30 Dwarven Hall

    Some more double walls for this small map.

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  7. #47

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    I'm definitely addicted to those walls. I love your hatches too : not that easy to make in a neat way.

  8. #48
    Guild Member Facebook Connected darquill's Avatar
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    Quote Originally Posted by MistyBeee View Post
    I'm definitely addicted to those walls. I love your hatches too : not that easy to make in a neat way.
    Thanks! =)

  9. #49
    Guild Member Facebook Connected darquill's Avatar
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    17/30 Abandoned Villa

    For this map I tried to use the double wall on the inside of the main wall lines.

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  10. #50
    Guild Member Facebook Connected darquill's Avatar
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    18/30 Tunnel to the Ledge

    Let's play a game! For this map I wanted to draw a small tunnel that lead to a higher ledge. Try to portray the same concept in one of your next maps. Let's see how it works out for everyone =)

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