Page 4 of 6 FirstFirst 123456 LastLast
Results 31 to 40 of 56

Thread: Morag Castle

  1. #31
    Guild Artisan Guild Supporter Tenia's Avatar
    Join Date
    Dec 2016
    Location
    France
    Posts
    621

    Default

    Quote Originally Posted by Kellerica View Post
    ... wait what, no layer masks in Artrage?!?! My interest is suddenly dead.
    And the color management and filters are very basic too... Anyway, here are some trees tests. From left to right :
    - drawn at 200% of its actual size and reduced (I wanted something blurry)
    - the same with some outline after reduction
    - a more stylized one

    Which one goes best with the overall style of the map, should I go with even more simplified ones or completly change style ?
    Click image for larger version. 

Name:	morga-castle-trees.png 
Views:	79 
Size:	229.6 KB 
ID:	113033

  2. #32
    Community Leader Kellerica's Avatar
    Join Date
    Nov 2014
    Location
    South Scotland (originally Finland)
    Posts
    2,799

    Default

    Hmm... I personally like the far right one the best, I think it looks like it goes best with the rest of the lineart.
    Homepage | Instagram | Facebook | Artstation
    Just give me liquorice and nobody gets hurt.

  3. #33
    Guild Expert Facebook Connected Caenwyr's Avatar
    Join Date
    Apr 2012
    Location
    Flanders, Belgium
    Posts
    1,276

    Default

    Quote Originally Posted by Kellerica View Post
    Hmm... I personally like the far right one the best, I think it looks like it goes best with the rest of the lineart.
    Yep, I second that. It'd be weird to suddenly start using skinny linework when everything else is gorgeously voluptuous
    Caenwyr Cartography


    Check out my portfolio!

  4. #34
    Guild Artisan Guild Supporter Tenia's Avatar
    Join Date
    Dec 2016
    Location
    France
    Posts
    621

    Default

    OK thanks, now I am struggling with the pavement, I thought it was easy... Fool I was, keeping the style without overloading it all

  5. #35

    Default

    Nice to see another ArtRage user here Great looking map too.

  6. #36

    Default

    I really like this castle. I hope that I may use it in my home group in the future. (We are still in the motte and bailey era.)

  7. #37
    Guild Artisan Guild Supporter Tenia's Avatar
    Join Date
    Dec 2016
    Location
    France
    Posts
    621

    Default

    Thanks!
    A pavement test, I also addes some trees, and chopped trees near the castle not to provide cover for the assailants
    Click image for larger version. 

Name:	morga-castle-7.png 
Views:	125 
Size:	9.32 MB 
ID:	114700

  8. #38

    Default

    Excellent linework. Very clean and detailed, and the varied line weight really looks great.

    Cheers,
    -Arsheesh

  9. #39
    Guild Master Facebook Connected - JO -'s Avatar
    Join Date
    May 2016
    Location
    Geneva, Switzerland
    Posts
    2,799

    Default

    It's really a very beautiful castle! And your work on defense architecture is excellent!
    I'm a little less fond of the courtyard paving. Maybe a more regular drawing would give better results? It is a good idea not to draw all the paving stones, but those that appear could be arranged more evenly? Not necessarily like square paving stones, with straight alignments, but still in a more regular and less random way? I think that's what made me weird to the eye at first sight. It is also true that we get used to this disposition after a while and that the proposed solution is also quite satisfactory.

  10. #40
    Guild Artisan Guild Supporter Tenia's Avatar
    Join Date
    Dec 2016
    Location
    France
    Posts
    621

    Default

    You are certainly true Jo, and furthermore I did a big mistake on the pavement, as I've put the pavements and the dots on the same layer, lol, a nightmare for coloring! I hope to propose soon some improvements

Page 4 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •