Quote Originally Posted by Turgenev View Post
That's pretty cool, jfrazierjr. I really like the textures.

Thanks Turganev.... I can't really take credit for any of this other than the general shape. As I said, I used Genetica View for all 4 of the textures and I used RobA's script to generate the wall/floor texture fill and then just did two additional layers masked off to make the other two room's floors. Sooo... 20 minutes to do a B/W map shape and then 2 minutes to run RobA's script and add 2 new layers with layer masks....

The thing I like most about this is the option RobA has in his script (that I had not noticed before) for Displace, which is what makes the walls not straight in random ways. This really makes it look like someone just kind of hacked at the walls until a corridor was tunneled out....