Page 1 of 8 12345 ... LastLast
Results 1 to 10 of 77

Thread: February 2019 Challenge : KC Outpost Nr 09020317

  1. #1
    Guild Master Facebook Connected - JO -'s Avatar
    Join Date
    May 2016
    Location
    Geneva, Switzerland
    Posts
    2,801

    Wip February 2019 Challenge : KC Outpost Nr 09020317

    Hello !

    My turn to jump in !

    I asked Kacey to partner up and I'm very glad she accepted ! Here the brief I received :

    Hey Joel, I absolutely do not have time this month, but.... I'm so in love with you're Smugglers lair in the style of Guillaume Tavernier that I just can't resist...

    I would love to see a multi tiered isometric dungeon map in that same style. For the top level (Outdoors grassy area) there needs to be an ancient ruins, not medieval, think more lost ancient advanced civilization, so old stones worn by time, some type of lost monument, but there has to be glowing ancient symbols incorporated in some way ( and they really need to look like there glowing and carved into the stone...If that makes sense?
    The idea is they need to be decoded to open the entrance.

    For the entrance...Do as you wish, I'll leave it pretty open for the rest, use you're own discretion as long as it has glowing symbols, weathered stones, at least 3 levels under ground with one or more large under water areas, at least one of these under water areas needs to contain a tunnel that you have to swim to find and leads to a secret chamber with some type of old monument or technological device left behind by an advanced civilization (The last chamber must also contain glowing symbols) that need to be decoded to complete the dungeon... They don't really need to mean anything, I'm not expecting you to create a new language they just need to look cool and most importantly they need to appear as though they are glowing.

    The thing I love the most about the Smugglers lair is that it glows, the halls glow and the water glows, so I'd like to see that quality in this map because it's what draws me to it.

    Remember lost advanced civilization not medieval... I hope that's not too much, if you're still interested let me know.



    I admit, I'm glad Kacey asked something not too far out of my comfort zone... but still a little bit : I'm not used to draw map or illustration out of medieval style (or pre-industrial). So I made some research about lost advanced civilization, I think I can pull out something between Stargate and Indiana Jones ?

    It is a subterranean and abandoned outpost of a distant civilization very technologically advanced. All the underground part is abandoned: walls have collapsed, water has invaded the lower parts. But the secret chamber that holds the source of energy used to power the structure is still there, inviolate. The energy source weakens, but is enough to produce light for the outpost. Outside, the following less technologically advanced civilizations have recovered existing structures and interpreted them as signs of deities. They erected some kind of temples around the gate, with some statues and especially by reusing the main sign of the guard post (A kind of inverted K, joined to a semicircle ... I know, not very subtle ..) During centuries, no one has found the right combination of signs to enter the outpost, but it is sais that some persone misteriously disappeard around these temples and were never seen again... but it's only fairytales and legends... Now, these civilizations have also disappeared. Everything is abandoned now.

    Technically, I'll fellow the Tavernier style... I still wonder about the glowing part, but I think it shouldn't be technically very far from lights coming out of torches ? That, I'm familiar with...

    For now I decided I'll spend a lot of time inking details (partly because I can draw that on the Ipad, which means I can draw anytime and anywhere). So for now I'have just the main structure (which need a lot more of details). I hope it fits the brief ?

    Any critics and comments are welcome !

    ### Latest WIP ###
    Click image for larger version. 

Name:	Outpost KC Nr 09020317.jpg 
Views:	55 
Size:	1.85 MB 
ID:	113305

  2. #2
    Community Leader Kellerica's Avatar
    Join Date
    Nov 2014
    Location
    South Scotland (originally Finland)
    Posts
    2,802

    Default

    I'm completely useless with ISO maps critique-wise, as my brain just can't process the 3rd dimension, so I'll just say that it looks already impressive and I'll be watching it develop with great interest. A very cool brief by Kacey.
    Homepage | Instagram | Facebook | Artstation
    Just give me liquorice and nobody gets hurt.

  3. #3
    Professional Artist Naima's Avatar
    Join Date
    Mar 2010
    Location
    Italy
    Posts
    1,556

    Default

    As Kellerica I am not good in 3d iso maps criticism , but this looks great !

  4. #4
    Guild Master Facebook Connected - JO -'s Avatar
    Join Date
    May 2016
    Location
    Geneva, Switzerland
    Posts
    2,801

    Default

    Quote Originally Posted by Kellerica View Post
    I'm completely useless with ISO maps critique-wise, as my brain just can't process the 3rd dimension, so I'll just say that it looks already impressive and I'll be watching it develop with great interest. A very cool brief by Kacey.
    Quote Originally Posted by Naima View Post
    As Kellerica I am not good in 3d iso maps criticism , but this looks great !

    I fully understand that the perspective is not quite obvious to read... I hope that with colors and lights it will be easier, but I'm not sure... Maybe I overloaded the map? I can always remove parts, but it would seem a little empty or too simple... We'll see...

    In the meantime, I continued with the details. I also try to show that the structure is abandoned and falls into a bit of ruin as I draw the details. I hope that the colours (rust, stains, etc.) will also help....

    In the meantime, here's where I am:

    ### Latest WIP ###
    Click image for larger version. 

Name:	Outpost KC Nr 09020317 02.jpg 
Views:	61 
Size:	2.21 MB 
ID:	113322

  5. #5
    Guild Expert
    Join Date
    Jan 2016
    Location
    Canada
    Posts
    1,499

    Default

    It looks great so far! and I love the story you’ve come up with for the map. The details are really starting to make it pop. I can’t wait to see this really come alive with colour.

  6. #6
    Guild Master Facebook Connected - JO -'s Avatar
    Join Date
    May 2016
    Location
    Geneva, Switzerland
    Posts
    2,801

    Default

    Quote Originally Posted by kacey View Post
    It looks great so far! and I love the story you’ve come up with for the map. The details are really starting to make it pop. I can’t wait to see this really come alive with colour.
    Thanks Kacey ! I'm really glad you like it (since it's your commision !)
    I too am looking forward to colour it, but it's now that I must be patient, and go on adding details, destructions and so on... It sometimes difficult to take your time doing inking, while colouring is so much satisfying for the eye !

  7. #7

    Default

    Great start! I'm sure it's gonna be splendid with colors & shading.

  8. #8
    Guild Expert Domino44's Avatar
    Join Date
    Sep 2013
    Location
    U.S.A
    Posts
    1,253

    Default

    This is looking awesome!

  9. #9
    Guild Expert Greason Wolfe's Avatar
    Join Date
    Dec 2008
    Location
    Tigard (and Florence) Oregon
    Posts
    1,745

    Default

    Oh very sneaky you are....I see how you worked Kacey (KC) in there several times.

    Love the iso approach. As much as I've tried, I've never been able to get it to look right, but this looks like it is going to be awesome.
    GW

    One's worth is not measured by stature, alone. By heart and honor is One's true value weighed.

    Current Non-challenge WIP : Beyond Sosnasib
    Current Lite Challenge WIP : None
    Current Main Challenge WIP : None
    Completed Maps : Various Challenges

  10. #10

    Default

    Oh, promising, really promising ! All the ingredients are there for something amazing, Jo !

Page 1 of 8 12345 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •