Thankyou , Indeed the Mountains are rocky , I wanted on purpouse them like that for a specific look inspired both by
Chineese Guilin mountains and
here
And a Game I loved to play when little called Zargos Lords ... that had those
monolith ranges mountains ... SO I wanted to try something different from the usual pointy mountains usually seen around.
What I am most proud though are forests
... I was not liking them for mst part of the drawing process untill I finally found a way that fitted with the rest I think ...
The hill shading is similar to what I am doing for Ausonia map . and now I want to find a way to transfer this experience in that map too.
Painting like that takes a lot of time... If I had time and more freedom on the concept I would spend many more hours detailing more the region with little stuff like ruins, castles, caves, monsters etc...
TO my taste the style is a little too saturated and gamey , but this was done on purpouse , I personally prefer more realistic colors and look , I wanted to do something divergent by my usual taste.
I would like also to try in future a more light style that can allow me to make faster maps as this is really long process and if ever commissioned would cost a lot lol
...
Your mountains look great , and they get closer to my other Ausionia Style I would say , more realistic shapes...