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  1. #1
    Guild Artisan Adfor's Avatar
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    Quote Originally Posted by XCali View Post
    As I know only one DM personally, the collaborating thing is still just a pipe dream. No, I'm creating this for other DMs/GMs to use out in the world.

    The cave ending up below the college is a great idea! Thanks! I will do that as another map that shows what is below ground on the College map itself.
    Well shucks! I'm glad you like it.

    I like the elevation work, but it's a little hard to tell what is supposed to be low and high terrain. I supposed you could make a legend, but I've always been a fan of easily legible elevations. Even something as simple as a numerical representation could really help distinguish what is high and low.

    I'll see if I can dig up some old cave maps of mine to show you want I mean.

    IR

    Edit: Here's a decent example of some of my cave/ruin work. Keep in mind that this was a dungeon I ran for a group, so it still has all the monster placements and such, and still remains fairly unfinished.

    Click image for larger version. 

Name:	Trivium Ruins, by Ian Ringler.jpg 
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ID:	114451
    Last edited by Adfor; 03-24-2019 at 01:09 PM.

  2. #2
    Guild Expert Facebook Connected XCali's Avatar
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    Quote Originally Posted by Adfor View Post
    Well shucks! I'm glad you like it.

    I like the elevation work, but it's a little hard to tell what is supposed to be low and high terrain. I supposed you could make a legend, but I've always been a fan of easily legible elevations. Even something as simple as a numerical representation could really help distinguish what is high and low.

    I'll see if I can dig up some old cave maps of mine to show you want I mean.

    IR

    Edit: Here's a decent example of some of my cave/ruin work. Keep in mind that this was a dungeon I ran for a group, so it still has all the monster placements and such, and still remains fairly unfinished.

    Click image for larger version. 

Name:	Trivium Ruins, by Ian Ringler.jpg 
Views:	48 
Size:	291.4 KB 
ID:	114451
    I agree that a map is better if it illustrates clearly what it needs to. Though, I am intrigued that you find it hard to tell the difference. I am looking at the image from a distance and from close up and it is still entirely clear to me. (A note of Highlights and shadows, take for example a picture of a person's nose. The highlighted area of the nose is clearly protruding, whereas the shadows show a depression in the skin. Same basic thing exist the majority of the time where Highlights show something that is lifted and the shadows portray something that is going down or hidden.)

    That said, I am looking at the area just to the left of the H of hope and there seem to be some confusion on what kind of height that southern part of the chamber is. I will look into it to making things like that a tad more clear.

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