I don't know I use photo-real textures, and texture graphic, as well as a hand-drawn one I did for my hand-drawn maps (yes, I cheat and use repeating images and other graphics tricks with my hand-drawn maps) depending on my needs. The first one I use for continent or world maps, maps too big to show individual trees (the bump into implies trees, to me). The second is ground weeds that in limited areas make for realistic forest terrain. The third one is my hand-drawn repeating forest texture, and a sample in how I use it.

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