Results 1 to 10 of 10

Thread: What is generally the best and/or most useful heightmapping tool?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Administrator waldronate's Avatar
    Join Date
    Mar 2007
    Location
    The High Desert
    Posts
    3,562

    Default

    Use Texture>>Shader Setup, click on the Altitude tab to show the Altitude page. Check the "Absolute Coloring" checkbox, then set your min and max values for land and sea.

  2. #2

    Default

    Quote Originally Posted by waldronate View Post
    Use Texture>>Shader Setup, click on the Altitude tab to show the Altitude page. Check the "Absolute Coloring" checkbox, then set your min and max values for land and sea.
    That doesn't fix anything, I use the bump map shader most of the time anyway. When trying to make a mountain range and I use something like Set Value, Offset (Add), or Fill Mound, regardless of the input it will rescale the rest of the map in order to raise the land by a seemingly unrelated value, if that explanation makes any sense. It's frustrating because no matter the value I put in, I'm left in the dark as to how much the land has been raised or lowered by, no matter what the operation is.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •