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Thread: [CC3/DD3] Old School Dungeon Maps: The Castle of the Mad Archmage

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  1. #1

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    Sorry I disappeared for awhile but I've had a lot of life changes over the past month. I moved out of New York City this past weekend to upstate New York, but now that I'm settled in I'm back to this project. I'm thrilled to say that Joe Bloch is now including my CC3 maps of his magnum opus megadungeon in The Castle of the Mad Archmage PDF! The Level 4 maps are done and Joe Bloch is reviewing/proofing them, and I'm working on the level 5 maps now. When Joe releases the next update of The Castle of the Archmage (which will take us to level 6), it should include all maps at least through level 5.
    Quote Originally Posted by RobA View Post
    Please not gifs!

    Use pngs, just correctly formatted pngs! (CC3 produces incorrect png files.) Just open it and resave it using another program (as a png) and it will be fine!

    -Rob A>
    THANK YOU RobA for helping me resolve this!

    I will be re-posting the final corrected poster map PNGs of levels 2, 3 and 4 shortly, and will be generating the PNGs in another program like GIMP or Fireworks now instead.

    It's always good to come home to the Guild.
    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

  2. #2

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    So here we go. Here are the latest level 2 poster maps in blue & white, black & white, and Undermountain style!
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    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

  3. #3

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    Here are the latest level 3 poster maps - once again, old school blue & white, black & white, and Undermountain style. Edit [5/21/2009]: Replaced maps with newer versions containing minor corrections and fixes.
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    Last edited by jaerdaph; 05-21-2009 at 08:28 PM.
    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

  4. #4

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    And finally, here are the level 4 poster maps that I worked on this week. This was a pretty challenging level to map because of many unique features found here, most notably the arena where various factions hold gladiator style games. Joe Bloch really did a great job creating a living, dynamic dungeon level here and I hope I did it justice. Once again, I've included old school blue & white, black & white, and Undermountain style maps. There are two Undermountain style maps this time, one that designates the areas controlled by the different factions by their color, and one in "classic" Undermountain colors only.

    You can download the latest version of The Castle of the Mad Archmage here.
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    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

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