Thank you so much!!! Really appreciate the support and telling others about OWM
A lot of the functionality in OWM came from user feedback, so it only makes sense listening to it
We'll work do add the A/D shortcuts, that makes a lot of sense. We'll look into the pan and the error sounds, these are OSX only problems so very much appreciate the OSX feedback!
Could you elaborate on this? I want to make sure I understand what you mean - Thank you!
Excellent suggestion. We'll add that!
Good point, OWM actually used to let you to tab tool windows togeather, that went away when we changed UI frameworks. We'll try to bring it back.
When you are in full "Shape Edit" mode (and you can see all the individual points) there is a new toolbar at the top that lets you be in move/add/subtract point, as well as other options. You can also edit the "control" points instead of the full path, regen fractal segments and create nexuses for rivers.
You can add size breaks to the rivers, holding "alt" or after you created the path from the Shape Edit tool. For really thick water ares combining the water tool with the river tool is the best way to go, but we'll look into giving the river tool more options on this.
Yep! That was the idea behind OWM - Anna Meyer (not sure if you are familiar with her) gave us a ton of early feedback and was really excited about OWM because of that very reason (though she's mostly making 3D terrain maps nowadays which is outside of our scope). Ability to import Shapefiles from GIS data and svg vector data you created in another program is also helpful for professional fantasy cartography. And, indeed, you can edit everything in the vector shape which remains as Bezier paths (it's not made into lines).
Again, thank you for all the questions and the detailed feedback (and your support!). I still owe you replying to some of your original comments, which I'll do soon.
- Alejandro