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Thread: Nov-Dec 2019 Challenge: Ward 42 Smuggler's Map

  1. #1
    Guild Expert Guild Supporter aeshnidae's Avatar
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    Wip Nov-Dec 2019 Challenge: Ward 42 Smuggler's Map

    I saw that no one had claimed spot #42 on the Guild City map so I thought that was a good shape and wouldn't impose on anyone's prior work. I want to do a smuggler's map, but one that would resist weather and general wear and tear, so I settled on leather. I think I'll go with a piece of leather that was then stitched onto a larger piece of leather - maybe by librarians? - but I'm not sure about keeping it in scroll form.

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Name:	Ward 42 Smuggler's Map v1 (sm).jpg 
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  2. #2
    Guild Expert Guild Supporter aeshnidae's Avatar
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    Working on the stitching...still thinking about possibilities.

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  3. #3
    Guild Expert Guild Supporter aeshnidae's Avatar
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    ### Latest WIP ###
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Name:	Ward 42 Smuggler's Map v3.jpg 
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  4. #4
    Guild Master Falconius's Avatar
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    This is a cool idea. And I like how your turning it out, it looks really well. Also glad to see another city section filled.

    I wonder if I shall ever find the motivation to finish mine... Maybe... maybe...

  5. #5

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    Quote Originally Posted by Falconius View Post
    This is a cool idea. And I like how your turning it out, it looks really well. Also glad to see another city section filled.
    I totally agree

  6. #6
    Guild Member Pomb's Avatar
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    This is awesome @aeshnidae! I think the decision to go for the frame was real goodie. Really nice.
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  7. #7
    Guild Expert Guild Supporter aeshnidae's Avatar
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    Thanks, all! It's nice to be able to take some time to map, rather than bury myself in legal work. I'm trying to determine the best way to get a good burned look for the text that I want to add. I also plan to add some additional stitching to show safe houses and such. My original thought was that it would be good for a smuggler's map to be sturdy enough that it could resist water damage, being packaged into random barrels of foodstuffs, etc. Now that I think about it, smuggler's probably want maps that they can easily destroy. Oops. But I'm sticking with leather anyway.


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  8. #8

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    big cities have smugglers and hidden roads, for sure. Great idea!

  9. #9
    Guild Grand Master Azélor's Avatar
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    Quote Originally Posted by Ilanthar View Post
    big cities have smugglers and hidden roads, for sure. Great idea!
    and corrupted guards.

    I like the map on leather idea.

  10. #10
    Guild Expert Guild Supporter aeshnidae's Avatar
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    Quote Originally Posted by Azélor View Post
    and corrupted guards.

    I like the map on leather idea.
    Ooh, corrupted guards...I may need to add some more notes to the map. Still playing around with some placement.

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