I'm glad you like it, Bogie. I console myself that in-universe, the only one who could have drawn this map was a very old wizard, so if his hand shook a little, it makes sense. Of course, he did have certain advantages as a wizard, such as access to white ink from the albino squid.

Grid now shows in the rooms, which was always the intent.

This pretty much finishes drawing the dungeon. There would be various furnishings and nests and bits of scattered treasure, but those vary over time. The fixed features are mapped. Numbers to key the dungeon with are pretty much what remains there (and I hope to do some more on the lore, as well), but I still want to use the upper right to show the environs of the entrance (especially since that sunken road to the entrance in the inspiration pick would be such a good spot for an ambush).

Actually, I can add a bit of lore right now.

Once they were down the stairs at the end of the entrance hallway, the walls changed. The entry looked like a little castle gate, the interior walls and floor had been smoothly worked and fitted stone, but once the real interior was reached, it was all a bit rough-hewn. The floors were basically smooth, but the walls and ceilings had only been roughly carved from the native stone. Even the occasional crack in the stone had not been plastered over.

This was not entirely unexpected. The little sage in the pricey little village styled Wyvern Heights had told them as much, for a fee he justified by referring to the outlandish rents he 'had to pay' to be close to his research subjects (what exactly he was researching in a luxurious hilltop settlement for the elite, he was rather vague on). Aklov, it seemed had wanted to keep to the theme of his "living dungeon" by making the appearance more "organic" and less "engineered" by leaving it as rough as was compatible with assuring a functional delve. Moisture gleamed on many of the walls, the dampness contributing to the sense that they were in a creature of stone.

So far, the fighting had been easy enough. They had encountered a couple of silvercats that probably wouldn't have fought if they hadn't been cornered and some Blood Horde goblins that probably would have fought if they'd been trolls with blatantly magical weapons. The Blood Horde was fierce and savage, but they were still just goblins, and there hadn't been that many. Now, they sought the source of the sound they'd been hearing almost since they first entered: a steady, rhythmic throbbing.

Beyond a door, they found the source of the sound. A large mass of metal pulsed with steady movement and the noise of water being moved through pipe. It was a pump system of some kind, though more complicated than any the adventurers had ever seen. They had no immediate chance to study it, however, as from around the other side of the great machine slithered a thing that was not a wolf, was not a lizard, was not a bird, and yet was not a fire-spouting stag, but somehow suggested all of these at once...


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