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Thread: Al-quadim Vault - isometric

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  1. #1
    Professional Artist Tiana's Avatar
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    It's nice though. This would be good in a computer game where you build a city on an Isometric plane for example, you're just considering that it's not useful for a battlemap. Many builder video games are in an isometric style, you could eventually contribute to such a project!

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  2. #2

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    Quote Originally Posted by Tiana View Post
    It's nice though. This would be good in a computer game where you build a city on an Isometric plane for example, you're just considering that it's not useful for a battlemap. Many builder video games are in an isometric style, you could eventually contribute to such a project!
    Thanks for the idea, but this one will serve as a dungeon masters help. Once i add adnotations/explantions aboud doors, traps, enemies etc. - i'll be "dungeon at a glance" single sheet help for running the scenario.

  3. #3

    Default A good looking desert vault/crypt!

    Your map looks fantastic. Did I understand correctly, Is it taken from a Al-quadim Module? I love the depth and the bridge over a void area. In looking at desert crypts, they often have pits that drop to the next section. Or a false drop that leads to death, but you still have to drop halfway to continue on. Just some random comments. It looks great!

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