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Thread: [WIP] Building a world from tectonics onward

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  1. #1

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    It's been forever, but I finally "finished" version 2.0 of my tectonics. I think I've fixed most of the ugly stuff, so now I just need to not stare at this for too long before I find anything else I don't like

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  2. #2
    Guild Artisan Charerg's Avatar
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    Definitely a great improvement! Kudos for sticking with it all the way to the end, I know getting a satisfying tectonic layout can be a huge pain.

    Great work and looking forward to seeing more .

  3. #3

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    Thanks Charerg! Definitely wouldn't have been able to get here without all the help I've gotten from you and others on here, so kudos back

    It's only a relatively small perturbation from the last round, but while I still have ambition I've tweaked the currents / pressures to account for the modified landmasses.

    Currents:
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    Pressures (Jan / July):
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  4. #4

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    Sure, it's mostly water, but there's also some experimenting with island topography in here. The intended scale is a ~1750 mi / side square, so none of these are supposed to be all that big.

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  5. #5

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    I always find island topography particularly hard, but that's an artefact of my need to keep a constant zoom level to avoid very disparate amounts of detail. What you've got here looks very nice though!

  6. #6

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    An attempt at something a little bit larger scale, this time an island ~ the size Madagascar but at 60 N.

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  7. #7

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    Oh i am loving this kind of detailing, always wanted to focus on a tectonically accurate map myself and you are doing such a stunning work
    excited to see more once you have another update!

  8. #8

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    Quote Originally Posted by AlittleMango View Post
    Oh i am loving this kind of detailing, always wanted to focus on a tectonically accurate map myself and you are doing such a stunning work
    excited to see more once you have another update!
    Thanks! Ask and you shall receive: Here's a first attempt at a full scale continent. Each "bar" on the graticule is 100 mi, for a sense of scale.

    Please feel free to critique anything here. It's better to find out what I'm butchering now before I get too set on anything

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  9. #9

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    Bra-vo. Seriously amazing work. Those have got to be the most naturalistic mountains I've seen come out of Wilbur (with a very large amount of handcrafted work lending to that result, I'm sure). You've got to do a write up on your process at some point.

    If I had one nitpick, I guess it's the the river valleys in the lowlands are pretty uniform and narrow and seem to almost represent canyons based on the contours. But again, that's a very minor nitpick.

  10. #10

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    Thanks morne! The mountains definitely benefit from some really nice brushes, so Wilbur and I can't take all the credit The process is actually nothing particularly special and is mostly a collection of various techniques I've learned on here. If you're interested though I could detail it.

    Regarding the river valleys, you're absolutely right. The final river incise step is probably a bit too strong, though if I draw in the rivers in blue it does an ok job of covering that up and allows me to be lazy and not have to experiment with different processes.

    EDIT: Thanks for the rep! Just noticed that notification

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