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Thread: A Map a Day

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  1. #1
    Guild Expert Facebook Connected Arimel's Avatar
    Join Date
    Sep 2017
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    1,146

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    A map a day is an ambitious strategy. I know I can't draw that fast at least! This does look like a nice start though! The divide between the underground and overworld (?) is very clean and works well, something that I have found difficulty doing on my previous attempts!

  2. #2
    Guild Apprentice
    Join Date
    Jun 2020
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    Japan
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    43

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    Thanks a lot Arimel! I’m using CC3+ So a lot of the tools are pretty useful. I’m using the Mike Schley style from the SS4 pack. There is a draw tool in that pack that automatically adds a hill contour by using the Blevel effect and then adds a brown glow to sort of make it feel lifted from the lower ground. I used a 2 black glows on the walls in the cavern to give the walls a sort of lifted feeling as well.

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