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Thread: Need Advice for Realistic Cave Planning

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  1. #4
    Guild Novice Miseratum's Avatar
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    Aug 2019
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    NZ
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    Wingshaw
    What you said about glass in a broken window resonated with me; From the maps I've seen and the ones you've linked there, it certainly does seem like theres a certain vertical and irratic quality to the 'lines', or rather, maybe using a broken glass window could be a great way to design a cave map. it is hard to understand the vertical quality of the caves though. I've been watching some videos of people traversing the 'Mammoth' Cave system, which looks pretty scary but also illustrates this weaving, crampt space quite well, and also something I hadn't really considered; That there are huge, hard rocks underground that the water has a more difficult time cutting through. doing both a plan and a side view is a good idea, and i have a feeling this will take a few tries anyhow
    Last edited by Miseratum; 07-21-2020 at 06:20 AM.

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