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Thread: September/October Challenge Lite: Swamp Submerged and Exposed Ruins

  1. #1

    Wip September/October Challenge Lite: Swamp Submerged and Exposed Ruins

    Well, guess I can get involved in this challenge as I missed the previous one by a day.

    I am transforming the map from CM 9 Legacy of Blood into a battlemap. The first thing to do was to create quick land mask based on the original map.

    Click image for larger version. 

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    That is on its way to being so unexciting that I had to go a bit further and create a basic heightmap. I used Wilbur to toss together some quick mounds and reverse mound for the main depths of the swamp.

    The depths:
    Click image for larger version. 

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    And the heightmap:
    ### Latest WIP ###
    Click image for larger version. 

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  2. #2

    Wip

    ### Latest WIP ###

    I started creating the swamp textures for the submerged areas.Click image for larger version. 

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  3. #3
    Community Leader Bogie's Avatar
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    Welcome to the Challenge Savage Baron!
    And Kudos for doing so with your second post AND being the first participant!!

    Looks like you are off to a good start with your map.

  4. #4

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    ### WIP###
    I added the submerged walls and texture to the land above the water level.


    Click image for larger version. 

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    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  5. #5

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    Quote Originally Posted by Bogie View Post
    Welcome to the Challenge Savage Baron!
    And Kudos for doing so with your second post AND being the first participant!!

    Looks like you are off to a good start with your map.
    Thanks, figured I'd jump in. I'm pretty experienced with Photoshop and have done a few maps in the past for D&D.

  6. #6

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    ### Latest WIP ###
    A biut further along. I've added froggy pads, grasas, and ground clutter. I mocked in the small tower in the center of the map as well.

    Click image for larger version. 

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  7. #7

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    This is coming together nicely. I really like the effect you've used on the islands, gives the water a terrific sense of depth. Can't wait to see the end result.

  8. #8

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    ### Latest WIP ###

    Click image for larger version. 

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    Alright, there is the tower, levels, and labeling. I wanted to preserve the feel of a classic D&D module, so I incorporated some plain old fonts and coloring for the borders.

    Thoughts?

  9. #9
    Community Leader Bogie's Avatar
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    Nice work, I like how you used the border to show the tower levels.

  10. #10
    Administrator ChickPea's Avatar
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    I'd second Bogie's comment about the tower levels. Nice way to incorporate more detail without distracting from the main map.

    I would not like to cross that swamp...!
    "We are the music makers, and we are the dreamers of dreams"

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