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  1. #4
    Guild Member BlindBlake's Avatar
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    Quote Originally Posted by Redrobes View Post
    Hi BlindBlake,

    That is a nice map. Before I comment on it tho I should just set for the record that a large scale map is one that is close up such as a town plan or a dungeon and a small scale map is one that covers a region or country. Now of course your world could be very large indeed and this is but a tiny bit of it and thus large scale in comparison to the world as a whole but generally stuff with mountains and land areas in it are small scale mapping.

    The mountains look like a good shape. I would suggest that you flatten the lake at the height of the water. Whilst its very useful to have the sub surface bathymetry for other reasons, for a render of the map as a realistic place, you would not see much past a meter or two under the surface and therefore not see the bottom of what appears to be a very deep lake.

    But to be clear, I like it a lot.
    Thanks for your answer. I'll edit the name of the topic to medium-scale. It's true I'm more used to call large scale every map on which buildings are visible.
    EDIT: Hmmm, is it possible to change the title of the thread ? I want to change "large" to "medium" but I don't really know how.

    I first went for the opaque lake, but it was weird and I prefered the version with bathymetry. I'll try one with one or two meters visible, I think that could be a nice solution, thanks for the tip !

    Quote Originally Posted by Slylok View Post
    those subdued muted colors remind me of the original Diablo. I imagine Tristram nestled in there some where. I like it
    Thanks !
    Last edited by BlindBlake; 09-29-2020 at 03:35 AM.

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