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Thread: Northern Dwarven Caverns

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  1. #1

    Wip

    For this next part I added in some Mushroom forests, location markers, and labels. It came out looking better than I expected it to, which was nice.

    I relied a lot on the quickstart guide for this next part. I used the animated brushes technique from The Fast and Easy Maps tutorial to create the mushroom forests. This is the part where I actually hooked up my new tablet; using it to draw the mushrooms. It looks me a while to get used to using the tablet in gimp, especially since I ran into some technical issues at first (Gimp wants your tablet and main screen to have the same zoom level, or the brushes don't work.) The pressure sensitivity also worked in a nice way for the brush which I didn't expect. Pressing harder gave me larger mushrooms, less pressure gave me smaller mushrooms. I really didn't want to destroy the smaller caverns with mushrooms, so this turned out to be a nice feature.

    The labelling techniques I just grabbed from the artistic regional maps tutorial. The markers I used for the towns and villages I had grabbed from jatna's deviantart earlier; and I used different markers for the towns and villages. I used the Enchanted Land and Colwell fonts from dafont.

    To spice up the rivers, I just slapped on a shaped Deep Sea gradient which came with Gimp. It looked nicer than I expected on the first try, so I kept it!

    The (known) cave-ins are marked with cross symbols. They work for what they signify.
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