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Thread: CATHEDRAL CITY - The Invincible (Degenesis-Map)

  1. #1
    Professional Artist SteffenBrand's Avatar
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    Default CATHEDRAL CITY - The Invincible (Degenesis-Map)

    Hello again! =)

    Recently I finished another map for the DEGENESIS RPG (Free to play here: https://degenesis.com/). This shows Cathedral City, and I'm incredibly happy how the stronghold of one of the Cults developed. :) Hope you like it, too!

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    AD: Marko Djurdjevic
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    Best wishes,
    -Steffen
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  2. #2
    Guild Adept KMAlexander's Avatar
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    Amazing work.

    When do you decide to represent blocks vs. going down and rendering individual buildings? (The Clay has more detail than say The Apple.) It's a nice balance and I'd love to know more about the thought behind it.

  3. #3
    Professional Artist SteffenBrand's Avatar
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    Thank you very much, KMAlexander! Yes, it is both a visual balance and another - main - reason: The eastern side was the side where warring clans crashed onto their walls, so there was more destruction. The houses there are smaller, re-build, and not as connected to prevent fires. So this was something that was both practical and a good reason to visually change it up. With other maps I used those structures to indicate newer settlements as well, which fits. Hope that explains it. =)
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  4. #4
    Guild Adept KMAlexander's Avatar
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    Very cool. It works really well and reads very "natural" (as much as a city can.)

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  6. #6
    Professional Artist SteffenBrand's Avatar
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    That is really nice of you, thank you! =)
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